trdecisionJust going to cliffnote this so I can come back to it later if it turns out to be idiotic:

When I finished the book’s narrative a few years ago, there were a dozen ways it could have ended. I love the novel’s closing pages, (big thanks to editor Julia Richardson for the support), but…

When I got to that spot in the game’s narrative…

I wondered, why should I end it the same? Of course there’ll be multiple outcomes (including a super-cool 100% completion twist), but why include the one that OG readers might already expect?

f3decisionIt’s an opportunity to go off the map. Which is what the book was about to begin with.

So… I think I’m gonna feature every outcome except the one you get in the novel.